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	<title>Nacimota.com &#187; tech news</title>
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		<title>New Theme and E3</title>
		<link>http://www.nacimota.com/2010/06/28/new-theme-and-e3/</link>
		<comments>http://www.nacimota.com/2010/06/28/new-theme-and-e3/#comments</comments>
		<pubDate>Mon, 28 Jun 2010 10:14:29 +0000</pubDate>
		<dc:creator>Nacimota</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[site news]]></category>
		<category><![CDATA[tech news]]></category>
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		<guid isPermaLink="false">http://www.nacimota.com/?p=201</guid>
		<description><![CDATA[Okay so despite my promises of content two months ago I haven&#8217;t really posted anything. WordPress 3.0 came out very recently which gave me yet another excuse to update this site. The new default theme is fittingly titled &#8220;twenty ten&#8221; &#8230; <a href="http://www.nacimota.com/2010/06/28/new-theme-and-e3/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Okay so despite my promises of content two months ago I haven&#8217;t really posted anything. <a href="http://www.wordpress.org">WordPress 3.0</a> came out very recently which gave me yet another excuse to update this site. The new default theme is fittingly titled <em>&#8220;twenty ten&#8221;</em> and takes advantages of a number of new features in the WordPress API like custom menus and featured images for posts. It seems a lot more flexible and customizable than earlier WordPress themes. They&#8217;ve also improved WordPress in a number of other ways which have little effect on me personally, such as making it possible to manage multiple WordPress sites using the same admin interface.<span id="more-201"></span></p>
<p>In other news, E3 just passed and unfortunately, there wasn&#8217;t much to look at this year. The centrepiece of the expo, <em>Microsoft Kinect</em> (formerly known by its working name, <em>Project Natal</em>), was revealed via interpretive dance performed by <em>Cirque du Soleil</em> (<strong>I wish</strong> I was joking). <del>The Sony EyeToy</del> <em>Microsoft Kinect</em> promises to revolutionize the console gaming experience. Personally, I wouldn&#8217;t get my hopes up.</p>
<p>On the other hand, Valve showed off <em><a href="http://www.thinkwithportals.com">Portal 2</a></em> at E3 and my god, it is beautiful. Pushing aside the new features they&#8217;ve added to Portal&#8217;s already innovative gameplay, there appear to have been some drastic changes to Source&#8217;s lighting engine. The videos show off some complex and rather beautiful dynamic lighting which look completely unlike what the current release of the source engine is capable of. Portal 2 is due for release in 2011. I&#8217;ll leave you with IGN&#8217;s Portal 2 walkthrough videos from E3.</p>
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		<title>Australian gamers left for dead by the Classification Review Board</title>
		<link>http://www.nacimota.com/2009/10/22/australian-gamers-left-for-dead-by-the-classification-review-board/</link>
		<comments>http://www.nacimota.com/2009/10/22/australian-gamers-left-for-dead-by-the-classification-review-board/#comments</comments>
		<pubDate>Thu, 22 Oct 2009 09:32:15 +0000</pubDate>
		<dc:creator>Nacimota</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[tech news]]></category>

		<guid isPermaLink="false">http://www.nacimota.com/?p=109</guid>
		<description><![CDATA[The Australian federal government’s Classification Review Board announced today that Valve Software’s Left 4 Dead 2 will not be awarded an MA 15+ rating, which the game requires in order to be legally sold in Australia. <a href="http://www.nacimota.com/2009/10/22/australian-gamers-left-for-dead-by-the-classification-review-board/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft size-full wp-image-111" title="Left 4 Dead 2 Box Shot" src="http://files.nacimota.com/2009/10/l4d2.jpg" alt="Left 4 Dead 2 Box Shot" width="114" height="160" />The Australian federal government’s Classification Review Board announced today that Valve Software’s <em>Left 4 Dead 2</em> will not be awarded an MA 15+ rating, which the game requires in order to be legally sold in Australia.</p>
<p style="text-align: justify;">The board originally refused classification for <em>Left 4 Dead 2</em> last month, which forced Valve to appeal the decision and quickly throw together a less graphic version of the game in order to meet the November release date. The three-person panel, which voted unanimously to refuse classification to <em>Left 4 Dead 2,</em> explained their reasoning in a press release made available today on the board’s website.</p>
<blockquote>
<p style="text-align: justify;">The computer game [Left 4 Dead 2] contains a level of violence which is high in impact, prolonged, repeated frequently and realistic within the context of the game.</p>
<p style="text-align: justify;">In addition, it was the Review Board’s opinion that there was insufficient delineation between the depiction of general zombie figures and the human figures, as opposed to the clearly fictional ‘infected’ characters. This was a major consideration of the Review Board in determining the impact of this game on minors.</p>
</blockquote>
<p style="text-align: justify;">The decision has reignited the debate concerning Australia’s lack of an R 18+ rating for video games. Video game classification in Australia remains the strictest of all classified media due to its lack of an R 18+ rating. Valve plans to submit a modified version of the game to the board for review.</p>
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		<title>Excuses and Litigation</title>
		<link>http://www.nacimota.com/2009/10/10/excuses-and-litigation/</link>
		<comments>http://www.nacimota.com/2009/10/10/excuses-and-litigation/#comments</comments>
		<pubDate>Sat, 10 Oct 2009 05:58:42 +0000</pubDate>
		<dc:creator>Nacimota</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[site news]]></category>
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		<guid isPermaLink="false">http://www.nacimota.com/?p=81</guid>
		<description><![CDATA[Okay so it’s been just under three months since I last posted and that has been for a variety of reasons, which I will now outline. <a href="http://www.nacimota.com/2009/10/10/excuses-and-litigation/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<div class="mceTemp mceIEcenter">
<p style="text-align: justify;">Okay so it’s been just under three months since I last posted and that has been for a variety of reasons, which I will now outline.</p>
<p style="text-align: justify;">I was briefly sucked back into the world of MMOs, first by playing EVE Online and then World of Warcraft soon after. I managed to get a Hyperion in EVE (a battleship roughly 1.7 kilometres in length) and a level 80 Death Knight in World of Warcraft. Having achieved these goals and essentially selling two months of my life to CCP and Blizzard, I decided I was done with these games for now.</p>
<p style="text-align: justify;">I’ve also had some web hosting and development work for various people that I’ve been dealing with and I’ve been writing a DirectAdmin skin for the guys over at <a title="Honest Networks" href="http://www.honestnetworks.com" target="_blank">Honest Networks</a>.</p>
<p style="text-align: justify;">On that note, I’d like to say that writing skins for DirectAdmin is a bitch. The fact that there appears to be a relatively high demand for DirectAdmin skins with very few people making them seems to reflect this. The skinning system works, but it’s unnecessarily complicated. You can read more about it over at <a href="http://www.directadmin.com/skins.html">http://www.directadmin.com/skins.html</a>.</p>
<p style="text-align: justify;">I’ve also been spending a lot of time on IRC as I’ve been writing an IRC bot in C#. I may or may not cover some of that in the coming weeks but who knows.</p>
<p style="text-align: justify;">I also received a whole a bunch of messages and emails in regards to the SketchUp video I made, there seems to be a substantial amount of people who can’t find the plug-ins that are ostensibly now included with the regular SDK. Not to worry, you can still download them right here by clicking this link:</p>
<p style="text-align: justify;"><a href="http://files.nacimota.com/sketchup_plugins.zip">http://files.nacimota.com/sketchup_plugins.zip</a></p>
<p style="text-align: justify;">Speaking of Hammer, I’ve got an article I’m planning to write covering the use of the carve tool, probably the most controversial tool in Hammer. It won’t be particularly long so that should pop up on this page soon.</p>
<p style="text-align: center;"><img class="size-full wp-image-82 aligncenter" title="iiNet vs AFACT" src="http://files.nacimota.com/2009/10/iinet-vs-afact.png" alt="An epic battle of Good vs Evil; Who will win?!" width="326" height="79" /></p>
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<div class="mceTemp mceIEcenter">
<p style="text-align: justify;">In other news, the iiNet vs. AFACT trial officially started last week with both sides giving opening statements and explaining the BitTorrent protocol. For those of you who are overseas or just living under a rock, AFACT is the Australian Federation Against Copyright Theft; iiNet is an internet service provider that AFACT is suing on behalf of several major film studios and the Seven Network. Their complaint is essentially that iiNet is infringing copyright by not preventing pirated material from being downloaded by their customers.</p>
<p style="text-align: justify;">AFACT sends thousands of emails to various ISPs across the country each week that accuse their customers of pirating copyright material. Many ISPs including iiNet have chosen to ignore these emails on the premise that they can’t cut off a customer’s internet connection based exclusively on an unproven accusation made by a third party. The essence of this argument is essentially that their customers are <em>“innocent until proven guilty in a court of law”</em>, a concept that so enrages AFACT that they chose to go after the ISPs instead.</p>
<p style="text-align: justify;">The concept that an ISP is responsible for what their customers do with their internet connection strikes me as completely absurd. It’s not unlike suing a telephone company for allowing a customer to make threatening phone calls.</p>
<p style="text-align: justify;">The case continues on Monday.</p>
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